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promotional stills featuring Muncher

promotional stills featuring Muncher
Ghostbusters: Afterlife
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Here is some creature development I did at Trixter for the Muncher character from Ghostbusters.
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Shang Chi
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Some creature development done at Trixter. These were used to help create and develop Morris for Shang Chi

Pedal UP! Mobile game concept artwork
Some examples of character and environment conceptual artwork for the mobile game "Pedal UP" by Derailleur Interactive.
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Here is some development artwork I did at Trixter from a small sequence on Sonic the Hedgehog. It ultimately ended up on the cutting room floor.
Personal work
A collection of artwork from personal projects. Click the large image to see it in full.
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Here is some artwork from the spacewarp sequence done at Trixter.

Herman
Here is some artwork from a personal project that I am currently developing
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Mixed bag creature concepts
Here are various other character conceptual sketches done while at Trixter.