Storyboarding and Development

Here are some examples from projects that I have been helping with some story art and previsualization. 

Click the image to view it in full.

Sonic boards and style frames
Something I did for our scenes at Trixter was to make a detailed styleframe of the scenes to provide a good idea of how I was expecting the shots to appear. They ended up being a useful guides for rigging layout and animation. I also planned out any extra scenes that we felt were needed. Ultimately, the sequence was scrapped.
Captain Marvel Skrull Escape
Here are some boards that I did as we conceptualized one of the shots as Captain Marvel escaped from the Skrull ship. Along with planning out the shot, I also used boards to keep track of the continuity of the pod destruction as she reentered Earth's atmosphere.

Here is a one week storyboard challenge done for Crystal Dynamics from a page of script. 

Click any image to see the full size.

Animatic can be seen below

Here are some boards that I did for a short animated film for Honeydew Studios.

Being the lead character animator for Trixter on Guardians of the Galaxy 2 came with a lot of creative input. We often were pitching ideas to the client and to the other departments of what we wanted to do in our sequences. Here's a few drawings and illustrations that were used to either pitch ideas or help character development for the animation team.


Click the thumbnail to see the full images.

Bald Eagle short for Trixter development

This is a small test I planned out for Trixter so we could start testing out birds and feathers

Here is some artwork from a personal project that I am currently developing